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With major financial and technical support from Microsoft, iCampus is focusing exceptionally creative minds at MIT on the deceptively simple challenge of helping students learn faster and better, and helping colleges and universities share technological resources in more effective ways. We have distributed more than $14 million to support dozens of innovative research projects.

Active Learning Enabled by Information Technology: Aeronautical and Astronautical Engineering

Active Learning Enabled by Information Technology: Civil and Environmental Engineering

Active Learning in Mechanical Engineering

Campus Tour Bot

Champion Zone: Instant Sports Challenge

Classroom Communicator

Classroom Learning Partner

Cyclescore

Devhood: Student Developer's Community

Distributed Collaboration System for Mars Gravity

Domeview

DSpace: archiving OpenCourseWare (OCW) materials to DSpace, the MIT Libraries' digital archive system

Expeditions: Learning from Pictures

Fluids: Engineering School Modular Program for Fluid Mechanics

Frontdesk

Games to Teach

Huggable

iCampus Framework

iDAT: Web-Based Wireless Sensors for Education

iGem: The international Genetically Engineered Machine competition

iLab: Remote Online Laboratories

iLabNotebook

iLearn: .NET-based Open Source Education Platform

iMatch: a Decentralized Multi-Agents Application

iMoat: MIT Online Assessment Tool

iQuarium

LAMP: Library Access to Music Project

Learning by Doing: Harvard-MIT Division of Health Sciences and Technology

Natural Interaction (Magic Paper: drawing out ideas)

New Assessment Protocols Using The Tablet PC

Next Generation Mobile Classroom

Online Learning: Technologically Enhanced Education in Electrical Engineering and Computer Science

OpenAfrica: Educational Technology in sub-Saharan Africa

OpenHealth

OpenWetWare

placeMap

POSIT: Developing Public Opinions on Science Using Information Technologies

River Rat

Robocup - The Robotic Futbol Club of Cambridge (RFC)

Robot World – Technology Infrastructure for Project-Based Learning

Shakespeare Video Annotation

ShuttleTrack

Singapore: Creating the Global Classroom

Software Tools for Environmental Study

Spoken Lecture Transcription, Tagging, and Retrieval

StudioMIT: Learning Communities in Design Education

Technology Enabled Active Learning (TEAL)

Topobo: 3D constructive assembly system with kinetic memory

Visualizing Cultures

XMAS: Cross-Media Annotation System

XTutor


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site last updated: September 20, 2004