Archives for 2003

Learning and Design Join In New Spaces

“Five principles—community, intensity, variety, flexibility, and ubiquity—underlie MIT’s changing approach to architecture and learning, said Dean of the School of Architecture and Planning William J. Mitchell…”

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The Tech, March 11, 2003

Swimming with MIT’s Virtual Fish

“Visitors to MIT will soon have more to see than lab equipment and students snoozing through afternoon lectures. They’ll also be able to gawk at—and even manipulate—fish as they swim alongside the pedestrians in MIT’s famous one-sixth-mile-long Infinite Corridor…”

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Wired, March 7, 2003

iCampus Projects Close to Done

“SafeRide tracking system and free on-demand music through MIT Cable are two programs that will soon be available to the MIT community, thanks to the iCampus program…”

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The Tech, March 7, 2003

Interactive Workout, Aquarium Funded by iCampus

“Cyclescore, a creation that transforms exercise on a stationary bicycle into a competitive race with other gym participants, is among the winning project proposals receiving $30,000 from the Microsoft/MIT iCampus alliance…”

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The Tech, January 15, 2003

Virtual Reality System on its Way to Z-Center

“Imagine yourself running at a steady pace on a steep slope only to be outrun by a runner to your left. Suddenly, a mass of runners passes by you. Shocked, disgusted, and being a competitive member of the MIT community, you quicken your pace. No, this scenario is not happening on your local neighborhood hill—it is all occurring in the comfortable confines of the new Zesiger Sports and Fitness Center, courtesy of CycleScore…”

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The Tech, January 15, 2003